Savage Swordsmen: Zorro (Part Three)

What do Zorro and Bruce Campbell have in common?

Jack of All Trades.

It's what I want out of a solo hero, isn't it?  I want a solo hero to be able to know a little bit about anything, and the Wild Die means a Wild Card with Jack of All Trades effectively has a d6 in any skills used through that Edge, so why not simply give it to Zorro?  I already gave him a d10 in Smarts, didn't I?

Obviously, Jack of All Trades is not a Combat Edge, and I can't swap it out for Noble without doing violence to the character concept, but I could easily give it to him as his first Advance.  This allows me to redistribute some of those skill points from earlier -- and put them all into Fighting.  The heck with it; let's go ahead and raise him to Seasoned.

His second Advance is obviously Beast Bond, so now Tornado won't be so vulnerable.  His third Novice Advance is Connections, to reflect his alliance with the missionaries (a recurring theme of the first novel).  His first Advance at Seasoned is obviously Power Points again.  One point goes into Super Skill for a raise to Riding and Stealth and the rest goes to Combat Edges.  I think Counterattack and Sweep fit him better than some I had considered earlier, equating to a good old-fashioned riposte and reflecting Zorro's ability to fight whole troops of guards.

ZORRO
Seasoned (20 Experience Points)
Attributes: Agility d10, Smarts d10, Strength d6, Spirit d6, Vigor d8.
Charisma: +2, Pace: 6, Parry: 9, Toughness: 6.
Skills: Boating d4, Climbing d4, Driving d4, Fighting d12, Intimidation d4, Lockpicking d4, Notice d6, Persuasion d6, Riding d12, Streetwise d6, Stealth d8, Swimming d4, Taunt d6, Throwing d4, and Tracking d4.
Hindrances: Code of Honor, Heroic, Quirk
Edges: Arcane Background (Super Powers), Counterattack, Extraction, Noble, Power Points, Steady Hands, Sweep.
Equipment: Rapier (+1 to Parry), flintlock pistol and shot, dagger, whip, black clothes (+1 on Stealth rolls made under cover of darkness), riding horse (Tornado).

Now that's a character who can go toe-to-toe with an NPC Archetype (like the Seasoned or Master Duelists from Pirates of the Spanish Main) right away.  And he got that way legally, just using Savage Worlds Deluxe Edition and the Super Powers Companion.

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