Showing posts from March, 2013

A Fragment

Man, I wish somebody with more time on their hands would finish this for me...

Ikonia – a mind-bending world of savage science and stellar sorcery!
Lost in the depths of time and space, the planet Iconia is a world torn between good and evil.Half the world is blighted under the tyranny of Nekrosis, Lord of Rot, while the other half stands fast through the leadership of Adam Prime, Lord of Strength.Bold heroes and vile villains strive to defend or control the Treasures of Awe that can grant the power to conquer the universe!Join them in their spectacular adventures!
Requires the Savage Worlds Super Powers Companion
Inspired by the genre-bending “sorcery and science” cartoons (“Thundarr the Barbarian,” He-Man and the Masters of the Universe”) and “heavy metal” fantasy films of the 1980s (“Krull,” Metalstorm: The Destruction of Jared-Syn”), Ikonia is a setting of super-powered action freed from the genre restrictions of superhero comics.It is a world of larger-than-life heroes and villains …

Weird Search Keyword of the Week

"immortality riesling transylvania"

I want to know what this dude was searching for when he hit my site.

A Daughter of Gascony – John Boehner Ruined My Musketeer Game

My New Year’s resolution this year was to make no public resolutions or promises on this blog.Changes at work and the delicate balance of writing about gaming versus actually gaming dramatically cut down on the time I could spend writing on the blog as 2012 progressed and a lot of promises I made went unfulfilled.I decided I would simply write what I could with no promise of more and make peace with my reduced output.
(In fact, I promised myself I wouldn’t even reveal this resolution, so I’m already breaking promises.)
I should have kept this all in mind before I posted about the start of “A Daughter of Gascony” – my attempt at playing an almost-authentic 17th Century musketeer campaign – because it crashed and burned quick.There are a lot of reasons it didn’t work – delays between sessions early own that stole its momentum, differing expectations between myself and Robin on what behavior was expected, etc – but what really killed it is that I quickly realized a central part of muske…

Pirates of the Spanish Main Session Report 9

The most recent Pirates of the Spanish Main session went way, way off the map.
Actually, no, that isn’t true.
I’ve never played the PotSM constructible ship-thingy card-ish game, but when I was preparing some player aids early in the current campaign’s history, I familiarized myself a bit with the WizKids game.It seems it started as a pretty straightforward knock-off of Pirates of the Caribbean, but by the end of the line it had veered into steampunk and the American Revolution.It therefore seems appropriate that this Pirates of the Spanish Main RPG campaign now involves me blatantly stealing from “Conan the Barbarian,” Dino-Riders , and G. I. Joe: A Real American Hero.(Though I honestly didn’t recognize the G. I. Joe influence until after the fact.)
The crew this time was out in full force.Every player (except the jackass who used to play Gunter) was present: Nana, Elias, Silas, the Mad Arab, Captain Commodore Wendy, Johnny McSliceathroat, and my GMPC Kit (Brother Seamus is not a G…